cs_ppdarkness

Suggestions and discussion regarding our CS:S server

cs_ppdarkness

Postby Prop on November 29th, 2008, 10:33 pm

I don't play counterstrike much, but one day I thought..

Why do they have night vision in the game if there's no point to it?

So I was inspired to try making a map that served the purpose of night vision. Dark rooms, long hallways, dim lighting, etc. It's still in the works, which means its kind of bare right now. Going to have creepy sounds every now and then, and maybe add more rooms so there's a longer time before CT and T meet up. Also going to add more cover, etc.

Anyway, links from ex:

http://dvondrake.com/dvon/?b=cs_ppdarkness_b3

-Comments, Ideas, fap fap?
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Re: cs_ppdarkness

Postby Tomato on November 30th, 2008, 3:08 am

night vision doesn't work without some light. its totally dark and doesn't work all that well. Try adding more lights around.
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Re: cs_ppdarkness

Postby Excel on November 30th, 2008, 10:19 am

Last version you tried was about 4 revisions ago, Tom--he's waaaaay past fixing that. Look at the screenshots. :)
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Re: cs_ppdarkness

Postby Viva on November 30th, 2008, 11:10 am

PP you need to make a fun map, like a dm map with a lot of fun things in it.
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Re: cs_ppdarkness

Postby Tomato on November 30th, 2008, 11:26 am

Excel then why the hell were we playing that one. lol
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Re: cs_ppdarkness

Postby Excel on November 30th, 2008, 11:39 am

Because he hadn't made the fixed one yet.
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Re: cs_ppdarkness

Postby Foo__man on November 30th, 2008, 11:48 am

Nice one :D ( I think there are SOME other maps for nv but think there arn't many)
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Re: cs_ppdarkness

Postby Excel on November 30th, 2008, 3:09 pm

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Re: cs_ppdarkness

Postby Adamant on December 1st, 2008, 3:08 pm

Also I think you can shoot through what looks like to be bullet proof glass.
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Re: cs_ppdarkness

Postby Excel on December 1st, 2008, 3:58 pm

Source engine problem. It sees the texture as glass, not bullet-proof glass. I think this can be fixed by adding an invisible solid brush where the glass is so the bullets collide with something, though.
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